Tetraminoes... where do they come from?

Move the peg around to swap its position with a neighboring tile.

When you make a move, there are 3 possible outcomes:
Good Move:
You made a tetramino. +1 on your score.
Free Move:
The tile you moved connects to one of its kind.
Bad Move:
The tile you moved is isolated. -1 on your bad move gauge.

In Twenty mode,
you are allowed 20 bad moves until the game ends.
In Marathon mode,
you start with 4 bad moves and gain one for each tetramino you make.

8 game presets:
2 modes (twenty & marathon) x 4 sizes (5,7,9,11)

made with Pico-8

The itch app does not run this properly at the moment, but your standard browser most likely does. Click on "show local files" in the bottom right corner then on "index.html".

Published Sep 26, 2017
Tags2D, 8-bit, blocks, Board Game, Casual, PICO-8, Relaxing, Retro
Average sessionA few minutes
InputsKeyboard, Gamepad (any)
AccessibilityColor-blind friendly


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Click download now to get access to the following files:

tfactory.zip 353 kB